Never mind the title, it’s mutually exclusive paragraphs in action. The game was called Demise at first, and now it was resurrected under a different name of Ascension, which is probably kind of a pun.
Oh, this game! To be honest, it really sucks. This is a type of game that has virtually zero storyline, a lot of repetitive action and awkward controls on top of that. There’s one thing about this game, though: it’s HUGE. If you’re into dungeon crawlers, it could mean a lot of time spent on exploring and building up characters. It’s just the game to kill a lot of time.
Yes, building up characters! It’s all this game is about, unless you count exploration. But exploration is quite slow, exactly thanks to character building. When you’ve explored some 10 dungeon levels, you want to go to the 11th level, but when you go there, you meet some bastards that wipe out your party before you can blink. Or just hurt you bad enough to make further explanation quite difficult. So you continue to travel around level 10 until you can navigate through it with your eyes closed.
One good thing about Demise (Ascension) is that there is a lot of ways to play it. There’s a lot of races and guilds to choose from, and even when the choice is made, the playing style could be different depending on other choices.